dungeons and dragons
Just remember you mainly want to attack when you have advantage or when an ally is next to a target so that you always have your sneak attack bonus if possible. That means you may want to occasionally ready an action to shoot at the first target your ally engages
Halfling Features
• Ability Score Increase. Your Dexterity score increases by 2.
• Age. A halfling reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
• Alignment. Most halflings are lawful good. As a rule, they are good-hearted and kind, hate to see others in pain, and have no tolerance for oppression. They are also very orderly and traditional, leaning heavily on the support of their community and the comfort of the old ways.
• Size. Halflings average about 3 feet tall and weigh about 40 pounds. Your size is small.
• Speed. Your base walking speed is 25 feet.
• Lucky. When you roll a 1 on an attack roll, ability check, or saving throw, you can reroll the die. You must use the new result, even if it is a 1.
• Brave. You have advantage on saving throws against being frightened.
• Nimble. You can move through the space of any creature that is of a size larger than yours.
• Languages. You can speak, read, and write Common and Halfling.
Quora
Satrix
Maltrix
Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves.
Half-Elf Features
• Ability Score Increase. Your Charisma score increases by 2, and two other ability scores of your choice each increase by 1.
• Age. Half-elves age at much the same rate as humans, reaching adulthood at the age of 20. They live much longer than humans, however, often exceeding 180 years.
• Alignment. Half-elves share the chaotic bent of their elven heritage. They both value personal freedom and creative expression, demonstrating neither love of leaders nor desire for followers. They chafe at rules, resent others' demands, and sometimes prove unreliable, or at least unpredictable. They are good and evil in equal numbers, a trait they share with their human parents.
• Size. Half-elves are more or less the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.
• Speed. Your base walking speed is 30 feet.
• Darkvision. Thanks to your elven heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
• Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
• Languages. You can read, speak, and write Common, Elven, and one language of your choice.
Home is behind, the world ahead,
And there are many paths to tread
Through shadows to the edge of night,
Until the stars are all alight.
City Watch